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WarpXFaceInfoBox.H
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1/* Copyright 2021 Lorenzo Giacomel
2 *
3 * This file is part of WarpX.
4 *
5 * License: BSD-3-Clause-LBNL
6 */
7
8#ifndef WARPX_SOURCE_EMBEDDEDBOUNDARY_WARPXFACEINFOBOX_H
9#define WARPX_SOURCE_EMBEDDEDBOUNDARY_WARPXFACEINFOBOX_H
10
12
13#include <AMReX_Gpu.H>
14#include <AMReX_BaseFab.H>
15
16#include <bitset>
17
19 enum Neighbours : uint8_t {n, s, e, w, nw, ne, sw, se};
20
23 // this vector stores the indices to access in the previous vectors
25 //number of entries of inds which correspond to this element
27 // Each entry points to an element inside the inds vector
29
31
32
37 static void addConnectedNeighbor(int i, int j, int ind, Neighbours* neigh_face_ptr){
38
39 if(i == -1 && j == -1){
40 *(neigh_face_ptr + ind) = nw;
41 }else if(i == -1 && j == 0){
42 *(neigh_face_ptr + ind) = w;
43 }else if(i == -1 && j == 1){
44 *(neigh_face_ptr + ind) = sw;
45 }else if(i == 0 && j == -1){
46 *(neigh_face_ptr + ind) = n;
47 }else if(i == 0 && j == 1){
48 *(neigh_face_ptr + ind) = s;
49 }else if(i == 1 && j == -1){
50 *(neigh_face_ptr + ind) = ne;
51 }else if(i == 1 && j == 0){
52 *(neigh_face_ptr + ind) = e;
53 }else if(i == 1 && j == 1){
54 *(neigh_face_ptr + ind) = se;
55 }
56 }
57
64
65 if(mask == Neighbours::nw){
66 res(0) = -1;
67 res(1) = -1;
68 }else if(mask == Neighbours::w){
69 res(0) = -1;
70 res(1) = 0;
71 }else if(mask == Neighbours::sw){
72 res(0) = -1;
73 res(1) = 1;
74 }else if(mask == Neighbours::n){
75 res(0) = 0;
76 res(1) = -1;
77 }else if(mask == Neighbours::s){
78 res(0) = 0;
79 res(1) = 1;
80 }else if(mask == Neighbours::ne){
81 res(0) = 1;
82 res(1) = -1;
83 }else if(mask == Neighbours::e){
84 res(0) = 1;
85 res(1) = 0;
86 }else if(mask == Neighbours::se){
87 res(0) = 1;
88 res(1) = 1;
89 }
90
91 return res;
92 }
93};
94
95#endif //WARPX_SOURCE_EMBEDDEDBOUNDARY_WARPXFACEINFOBOX_H
#define AMREX_GPU_HOST_DEVICE
Array4< int const > mask
PODVector< T, ArenaAllocator< T > > DeviceVector
Definition WarpXFaceInfoBox.H:18
int vecs_size
Definition WarpXFaceInfoBox.H:30
static AMREX_GPU_HOST_DEVICE void addConnectedNeighbor(int i, int j, int ind, Neighbours *neigh_face_ptr)
add the neighbor i, j to the list of intruded neighbors.
Definition WarpXFaceInfoBox.H:37
amrex::BaseFab< int > size
Definition WarpXFaceInfoBox.H:26
amrex::BaseFab< int * > inds_pointer
Definition WarpXFaceInfoBox.H:28
static AMREX_GPU_HOST_DEVICE amrex::Array1D< int, 0, 1 > uint8_to_inds(Neighbours mask)
writes into i_face and j_face the intruded neighbors indices;
Definition WarpXFaceInfoBox.H:62
amrex::Gpu::DeviceVector< int > inds
Definition WarpXFaceInfoBox.H:24
amrex::Gpu::DeviceVector< Neighbours > neigh_faces
Definition WarpXFaceInfoBox.H:21
amrex::Gpu::DeviceVector< amrex::Real > area
Definition WarpXFaceInfoBox.H:22
Neighbours
Definition WarpXFaceInfoBox.H:19
@ w
Definition WarpXFaceInfoBox.H:19
@ s
Definition WarpXFaceInfoBox.H:19
@ ne
Definition WarpXFaceInfoBox.H:19
@ n
Definition WarpXFaceInfoBox.H:19
@ se
Definition WarpXFaceInfoBox.H:19
@ sw
Definition WarpXFaceInfoBox.H:19
@ nw
Definition WarpXFaceInfoBox.H:19
@ e
Definition WarpXFaceInfoBox.H:19